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  • The Age of Rivals AI: A Behind the Scenes Look

    One of the things players seem to like about Age of Rivals is the quality of the AI opponent.  A small minority of players have even jumped to the conclusion that the AI must be cheating (it’s not).  I’ve been asked how it works behind the scenes, so I’m dedicating this blog post to that… … read more

    August 3, 2017
  • Update: To Grind or not to Grind

    The short version of this post is that our newest update (3.8) increases coin rewards in all game modes by 30% and adds coin rewards for losing to all game modes (even Normal AI and Friend games).  Now you can gain access to all the content even faster!  We also fixed some bugs.  Read on if… … read more

    July 3, 2017
  • Age of Rivals Launches on Mobile and Adds an Offline Mode

    Well, one week into mobile and we’ve already got a feature update!  Now you can play most of the game offline without even registering an account.  I’ve also fixed the screen rotation issue, made the first 10 missions dismissable (once every 24 hours), and added better handling of failed network saves.  All of these also… … read more

    June 28, 2017
  • Age of Rivals Goes Mobile

    Age of Rivals launches on Android and iOS on Thursday, June 22! Just like the Dragoons of old, Age of Rivals is going mobile.  We finally have a firm date for our mobile/tablet launches: June 22.  We’ve been quietly beta testing for the past few weeks to make sure everything looks stable, and now we’re ready… … read more

    June 16, 2017
  • Update: Balance Changes and More

    Today’s medium-sized update aims to address a few player-requested issues before we officially launch on mobile.  This also includes our second round of card balance tweaks.  We analyzed game data and read all the comments on both Kongregate and Steam forums before deciding which cards to change.   The biggest source of controversy recently has… … read more

    April 28, 2017
  • Public Monthly Leaderboards

    Age of Rivals players have always been able to see their monthly rankings in a limited way in-game.  We show you your Tier, and the top 100 players can see their exact rank. Now we’re making historical top 100 lists publicly available to all players on our website.  You can see them at Age of Rivals… … read more

    April 17, 2017
  • Update: UX Improvements

    Today’s update brings more player-requested improvements to the game, mostly involving tooltips.   1) We now highlight buffed stats in green and debuffed stats in red. If you mouseover these stats, the TOOLTIPS will show you where the buffs/debuffs came from and whether or not they are temporary. This should make it much easier to… … read more

    April 4, 2017
  • Age of Rivals Launches on Steam March 14

    It’s been a long road, but we’re finally on the verge of bringing Age of Rivals to a second platform: Steam!  The game officially made it through Greenlight on February 16, and we’ve been preparing for launch ever since.   The release date is March 14 (Pi Day!).  You can check out our Store Page now and… … read more

    March 8, 2017
  • Age of Rivals on Steam Greenlight and New Trailer

    Help Age of Rivals get on Steam by voting for the game to get through Greenlight.  The Steam edition of the game is a little different than the Kongregate version: No in-app purchases in this edition. All cards and characters unlock at a fast pace just by playing the game.  Challenge yourself with bonus DLC single-player content… … read more

    January 24, 2017
  • Three Guaranteed Cards are Greater Than One

    Today’s update brings some small but often requested changes to the game.   One of the more common feature requests in Age of Rivals is for slightly more control over strategy by way of more deck-building.  However we also often hear that players like that there is less deck-building in this game, and that they… … read more

    January 8, 2017
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