Recent Updates

Recent Updates

Note: This only applies to the premium version of the game (Steam, iOS, Android). See the Kongregate forums for the free-to-play version’s update history.

Updates usually go out to Steam, then Android, then iOS. You can see your app’s version number in the Settings dialog.

  • 3.25 (July 2022)
  • 3.19-3.20 (Dec 2019)
    • Improved performance and fixed some rare crash bugs.
  • 3.18 (Dec 2018)
    • Added a local multiplayer mode to enable Pass & Play (mobile) or Hot Seat (PC/web) play.
  • 3.17 (Nov 2018)
    • Fixed a blocking bug with Naval Blockade in Campaign/Challenge levels.
    • Internal tech updates and minor fixes
  • 3.16 (May 2018)
    • GDPR Compliance
    • Internal tech updates
  • 3.15 (Feb 2018)
    • MOBILE ONLY – Added a Battery Saver option. Turn this on to run the game at a reduced frame rate which will consume less battery power.
  • 3.14 – The Conflict of Faith Update (October 2017)
    • 18 new cards
    • The Conflict of Faith Campaign including 3 new challenge levels with normal/hard versions of each
    • Gameplay Changes
      • Both players are guaranteed to draw at least one Economic card during every draft in Round 1
      • Guaranteed cards will no longer ever show up in the very first draft
      • “Early” phase guaranteed cards may now draw during any draft in Round 1 (instead of just the first 2 drafts)
    • Card Changes
      • Graverobber Baron can now only steal a maximum of 2 coins per turn instead of 2 coins per Ruins drawn
      • Sun’s Sisters now gives bonus culture based on ruined card’s attack, and cost increased by 1
      • War Drums ability reprogrammed to work more reliably
      • Myrmidons cost reduced by 1
      • Conquistadors attack increased by 1
      • Assacani attack reduced by 1
    • Bugfixes
  • 3.12/3.13 (August 2017)
    • THIS VERSION IS NOT COMPATIBLE WITH OLDER VERSIONS. Because core game mechanics have been affected, eventually an update will be forced.
    • iOS – 3.12 will be made available to old iOS 9 players so they can update, but 3.13 is the official version for everyone else and will keep the iOS 10.0 requirement.
    • Cards that lose all culture no longer show a visible value of 0. This was confusing with respect to abilities that target cards with culture (like Onagers).
    • Bugfixes
      • Sometimes player names didn’t show up in the end game stats dialog.
      • Sometimes icons weren’t showing in the right location in ability text when opening card packs.
      • When Reinforcements get knocked out or blocked, the buffed card no longer incorrectly loses all its attack.
      • Abilities that are blocked no longer incorrectly trigger when ruined (such as Ruiner of All Things).
      • When a card that is buffed by Assacani or Chariots gets swapped (by Master Thief), it now correctly loses the buff.
      • Temple of Protection will no longer incorrectly waste its ability trying to save Shock Troops.
  • 3.11
    • Click on your rival’s portrait and tap “Mute” to mute all enemy chat messages.
    • Slowed down animation during pre-final-round display of all city cards.
    • New “Main Menu” page in rulebook to explain alliances, missions, monthly tournament, various game types and aspects of multiplayer.
    • Added a button to access the online monthly leaders page
    • Showing how many card packs are left to unlock all content.
  • 3.10
    • Fixed error-handling for Alliance-related actions.
  • 3.9
    • Fixed not being able to register on Steam in some resolutions/aspect ratios.
  • 3.8
    • 30% higher coin rewards for all game types
    • Coin rewards even when losing for Normal Computer, Friend, and Challenge games
    • Better messaging for what level of coin reward was earned post-game
    • MOBILE Bugfix – dialogs sometimes appeared off screen
    • Bugfix – First 8 cards drafted were always the same in some situations
    • Made some card text more clear (Grand Causeway, Colosseum, Trade Capital)
  • 3.7
    • Bugfix – could not quit the tutorial early
  • 3.6
    • Support for playing offline. You no longer have to create an account if you just want to play single-player and save your progress on-device. You only need an account if you want to play multiplayer games and access social features.
    • If you lose internet connection, you can now switch to offline saving until you get reconnected. No more “Saving…” errors.
    • Intro missions can also be skipped now (use the “X” button in the corner), up to one per 24 hours.
    • MOBILE – Support for rotating the screen to any landscape view (left or right).

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