Recent Updates
Note: This only applies to the premium version of the game (Steam, iOS, Android). See the Kongregate forums for the free-to-play version’s update history.
Updates usually go out to Steam, then Android, then iOS. You can see your app’s version number in the Settings dialog.
- 3.25 (July 2022)
- 3.19-3.20 (Dec 2019)
- Improved performance and fixed some rare crash bugs.
- 3.18 (Dec 2018)
- Added a local multiplayer mode to enable Pass & Play (mobile) or Hot Seat (PC/web) play.
- 3.17 (Nov 2018)
- Fixed a blocking bug with Naval Blockade in Campaign/Challenge levels.
- Internal tech updates and minor fixes
- 3.16 (May 2018)
- GDPR Compliance
- Internal tech updates
- 3.15 (Feb 2018)
- MOBILE ONLY – Added a Battery Saver option. Turn this on to run the game at a reduced frame rate which will consume less battery power.
- 3.14 – The Conflict of Faith Update (October 2017)
- 18 new cards
- The Conflict of Faith Campaign including 3 new challenge levels with normal/hard versions of each
- Gameplay Changes
- Both players are guaranteed to draw at least one Economic card during every draft in Round 1
- Guaranteed cards will no longer ever show up in the very first draft
- “Early” phase guaranteed cards may now draw during any draft in Round 1 (instead of just the first 2 drafts)
- Card Changes
- Graverobber Baron can now only steal a maximum of 2 coins per turn instead of 2 coins per Ruins drawn
- Sun’s Sisters now gives bonus culture based on ruined card’s attack, and cost increased by 1
- War Drums ability reprogrammed to work more reliably
- Myrmidons cost reduced by 1
- Conquistadors attack increased by 1
- Assacani attack reduced by 1
- Bugfixes
- 3.12/3.13 (August 2017)
- THIS VERSION IS NOT COMPATIBLE WITH OLDER VERSIONS. Because core game mechanics have been affected, eventually an update will be forced.
- iOS – 3.12 will be made available to old iOS 9 players so they can update, but 3.13 is the official version for everyone else and will keep the iOS 10.0 requirement.
- Cards that lose all culture no longer show a visible value of 0. This was confusing with respect to abilities that target cards with culture (like Onagers).
- Bugfixes
- Sometimes player names didn’t show up in the end game stats dialog.
- Sometimes icons weren’t showing in the right location in ability text when opening card packs.
- When Reinforcements get knocked out or blocked, the buffed card no longer incorrectly loses all its attack.
- Abilities that are blocked no longer incorrectly trigger when ruined (such as Ruiner of All Things).
- When a card that is buffed by Assacani or Chariots gets swapped (by Master Thief), it now correctly loses the buff.
- Temple of Protection will no longer incorrectly waste its ability trying to save Shock Troops.
- 3.11
- Click on your rival’s portrait and tap “Mute” to mute all enemy chat messages.
- Slowed down animation during pre-final-round display of all city cards.
- New “Main Menu” page in rulebook to explain alliances, missions, monthly tournament, various game types and aspects of multiplayer.
- Added a button to access the online monthly leaders page
- Showing how many card packs are left to unlock all content.
- 3.10
- Fixed error-handling for Alliance-related actions.
- 3.9
- Fixed not being able to register on Steam in some resolutions/aspect ratios.
- 3.8
- 30% higher coin rewards for all game types
- Coin rewards even when losing for Normal Computer, Friend, and Challenge games
- Better messaging for what level of coin reward was earned post-game
- MOBILE Bugfix – dialogs sometimes appeared off screen
- Bugfix – First 8 cards drafted were always the same in some situations
- Made some card text more clear (Grand Causeway, Colosseum, Trade Capital)
- 3.7
- Bugfix – could not quit the tutorial early
- 3.6
- Support for playing offline. You no longer have to create an account if you just want to play single-player and save your progress on-device. You only need an account if you want to play multiplayer games and access social features.
- If you lose internet connection, you can now switch to offline saving until you get reconnected. No more “Saving…” errors.
- Intro missions can also be skipped now (use the “X” button in the corner), up to one per 24 hours.
- MOBILE – Support for rotating the screen to any landscape view (left or right).